Sunset takes place in 2186, a year when earth has finished all the reserves of cinnabar, after using it to create futuristic weapons in a massive Third World War.While the peace on Earth has been restored two private corporations called CosmoD and HyperLab have decided to go to Drakon Ismenios (commonly know as Drakon) to exploit the planet’s natural resources and bring as many cinnabar as possible back to Earth, to sell it at a high value to Countries looking to recreate their military strength. At the same time two other entities resides on the Planet, a collective of environmental activist named Gea who’s goal is to stop Drakon’s destruction and study the native creatures, and the Norten, intergalactic pirates that want to steal what the other factions have been mining.
Creative Director, Game Developer & Level Designer ► GIULIO PEREZ
Business Management & Communication ► SERGIO MISSAGLIA
Concept ► SERGIO MISSAGLIA / GIULIO PEREZ / FABRIZIO SAVIO
Soundtrack & Sound Design ► SERGIO MISSAGLIA / FABRIZIO SAVIO
Conceptual Artists ► GIULIO PEREZ